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Realistic Crushed Cigarette Pack Prop

Sketchfab Showcase

Front View

Front View

Front View + Wireframe

Front View + Wireframe

Back View

Back View

Back View + Wireframe

Back View + Wireframe

Turnaround

Turnaround

Prop Example placement 1
( Environment sourced from Fab )

Prop Example placement 1
( Environment sourced from Fab )

Prop Example placement 2
( Environment sourced from Fab )

Prop Example placement 2
( Environment sourced from Fab )

Prop Example placement 3
( Environment sourced from Fab )

Prop Example placement 3
( Environment sourced from Fab )

Prop Example placement 4
( Environment sourced from Fab )

Prop Example placement 4
( Environment sourced from Fab )

Texture Maps

Texture Maps

Model Wireframe 11'746 Faces

Model Wireframe 11'746 Faces

Real life Reference Image

Real life Reference Image

Realistic Crushed Cigarette Pack Prop

This project was inspired by my desire to create a prop that felt realistic using photogrammetry software as a focal point for a game cinematic. I used Kiri engine and Polycam to take scans of a cigarette packet from which I took the original model and albedo which was converted into a lower poly asset. Using substance designer and painter I created my normal, metallic and roughness maps along with colour correcting my base colour to reflect my real life reference

The environment which I used to place my object in was downloaded from Fab ( Link below ) as a quick example of where my object could be placed within real environment situation.

https://fab.com/s/f6d9a80dda16